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(+3)

 "follow her from home"-9th paragraph
"depravity"
I would disagree with these points for this changes the scenario and thus setting. A system to grind toward is a good idea but I don't think it should be structured that way. Instead it being a unlockable toggle gained from an achievement to dressing less. Yet the idea of more precarious outfits, were a mistake might leave you wearing less, would be interesting.

Basically I would not want the status quo to change and rather stay stagnate. Focusing on other aspects of Roshutu. Also not lessening starting clothing as a depravity meter reward .

Everything else is some great thoughts and I too would like to see these introduced into the game.

(1 edit) (+2)

Agreed, maybe starting off with only a handful of clothes, and have shop to purchase new clothes via the laptop, and special clothing/items via achievements 

Also, adding in an overshirt option would be good