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(+1)

Good job for a solo submission. Had some fun with this one. 

I only wonder if you could have engage with the theme more. E.g. having the player have to choose when to get back out (recover) their loot rather than just pick it up and the more loot they had the harder it was to control. Maybe I thought of that because it reminded me of 'Tiger Tiger' Minigame from Xenoblade Chronicles 2 that I have been playing recently.

(+1)

Nice, glad  you had fun! Yeah that makes sense,  forcing the player to make a choice on whether to leave with the loot they have or risk it to keep going would've been a good addition. I'll keep that sort of idea in mind for future games.