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(+1)

I really appreciate the fact that you’re still here and that you’re writing all these suggestions.

In fact it kind of motivated me and I already released a small update where I made that the enemy when in proximity will have a slowly increasing chance to go on his way and made the flashlight hint drawing large (couldn’t think of anything original that doesn’t require much effort).

(+1)

Those are great news, just make sure to keep the difficulty of your game where you want it and not go off the rails just to make it easier for others.