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I don't see a problem with adding new official races (there are quite a few already).  I'm looking to see if we can make 'races' more unique and meaningful with Maverick for the re-work.   Although the game uses specific races, it is likely that I would create major race species fitting with the game's current pattern - humans, beastkin,... insectoid, plantoid, slime-moid, dragon?, rodent (for mousekin)?

In these species groups would be specific 'races' - wolfkin, foxkin, etc.  Then they could interbreed giving us the half-breeds

Perhaps Halfkin dogs, a Offbrand of Long-Domesticated wolf-kin

inother words, Wolfkin who are Slaves, who get pregnant, give birth to more wolfkin, then down the family line, potential for dogkin to be born?

Oooh, interesting.  Domestication of species over time?  That's a whole  new route. 

I'm currently thinking of making half-kin just hybrid of two 'regular' races.  So human-beastkin hybrid or beastkin-slime hybrid = half-kin (human/beast) or something.  Something I'm still considering.

I do Like the fact that you can breed humans with beastkins to get halfkins. Nothing make's breeding more Heart warming than to know half your gene's are in the offspring... ahem... anyway

i think the human, and beastkin > halfkin is really nice.

There's something in the games 'lore' about Halfkins having a the full beastkin gene that can come out. So any halfkin mother could have a beastkin child... with any race as the father. I'm not sure it functions this way in game. But it would be interesting to have a new halfkin race, which had a powerful beastkin variant that could only be obtained through breeding.

Or hell, just do it with dragonkin. Give them a chance to give birth to full on dragons!