This game shows decent Promise in being something entertaining. Im not particularly use to 3D animations, such as in this, but I found them easy to get use to and enjoy.
The base building aspect is perhaps the game's most defining feature. but once a room is built, you can not remove it, to create hallways. I would suggest a Delete room button as well.
As for the lewd stuff, I... actually played for like, 5 hours until I figured out how to actually get the characters to participate in stuff, particularly, using books on them in the interaction menu.
after the first 12 hours, I learned how to min-max rooms and 'node features' of those rooms, which, also helped me to learn that each character also affects the production value. this game has a lot going on with a simple mask covering most of it.
basic suggestions:
•The ability to rename characters.
•Barracks Room.
A room that you can assign a character to, that will allow that character to roam that room, and the 8 rooms touching that room, basically a guard barracks.
•Trap room.
High cost room that allows a chance to capture invaders, just like how the spike rooms deal small damage when entered, this room will have a chance to capture that invader, Maybe requiring shackles to be in the dungeon inventory.
•Starter Servant.
when starting a new game, allow the player to not only make their character, but a servant as well, limited to humans, as other races are locked behind the research, this will allow the player a opportunity to learn how to assign characters to rooms, interact with them, etc. could even go a step further and use this character for tutorial use.
•Delete rooms.
this I feel is exceptionally needed for invasion pathing. but all rooms must be linked, no "floating" rooms, to prevent inaccessible invasion areas.
•Dormitories/Quarters.
Not really needed, but something to fill empty rooms, vanity rooms that serve no purpose, maybe raise happiness/likability? or something? I mean, the master has his own chamber, why shouldn't the servants have a in-world place of dwelling, even if they do, technically work 24/7.•Mouse race.
I... Just like seeing mouse girls and boys in games ahaha.
Mousekin
Recent community posts
Start your first slave, don't get new slaves for 10 days. Speaking to your slave you can train (click training 4 times, anymore will result in a wasted time) chat, until you can kiss. If your down for bestiality, buying the kennels early also is a good way to get mana. I'd say, build your slaves obedience, and stats for the first 10 days, don't take them to battle unless you personally have taught them a skill to use in combat.
Topic: Magic/Mana Usage Of slaves
I think If slave's had their own pool of mana instead of the whole party Syphing the master's mana (is that what they do, if slave's use a magic skill, their somehow using the PC's magic?)
Like, MP based on orgasm, instead of one instance, like energy slaves would have their own mp
Recovered through sex, or something.
I've noticed that the program creates files for races, genders, and ages.
then inside the files it names the pictures based on hair, ass, and chest size. (missing flat and masc by the way :c, and no, I don't stuff my bra! you stuff your bra!)
in other words. this is an example of what the program will name files: Blond SkinL TitsM AssM #Maid 1.png
(#Maid is one of my pack tags, much like what Master Kazama is doing with "£")
The game itself seems to not pick up on file names, well, some of them anyway, while male's are getting female portraits, and occasionally a race wont be correct.
It seems the game does not register the file names as a tag to search, i dunno.
also while whomever made the portrait editor, I beleive it's got work to be done to it, The way it saves is based on adding folders for race, gender and age, then adding tags to the portraits inside.
while the game itself fails to read the folders, and finds random pictures, this is why sometimes My female teens will show up as adult males... tsk tsk.
for non-spawned color themes, I think it's like the rule with condoms and guns~
Better to have them and not need them, than to need them and not have them.
Adding them in and simply naming for example MGQ's goblin with "tanskin, or ebony?" cant remember at the moment, i havnt slept yet.
in otherwords, naming them a skin tag so they won't spawn naturally, but having them in incase someone changes a skin color, that option for a picture IS there.