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(+1)

I really like the aesthetics in this. It's unique. And the menu UI is a joy to interact with. The only gripe I have is that the movement lacks a bit of "weight" (for my taste), but the gameplay is solid, the ambience is great, and the enemies and the world feel really interesting. I've wishlisted it as well, but I'm going to keep playing this demo for a while.

Thanks a lot! And this is the first time I've heard someone say the movement lacks weight instead of "it's slow as shit", hu3

(+1)

Well, I get what you're going for. It needs to be slow. To feel "poised". It just isn't easy to nail that feeling.