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>On average a 6x5 board contains a bit more than 8 combos, and making less matches than what is available is penalizing both 
It is optimistic to believe a player that don't know anything about the game will do 4 combos regularly, much less 8. The few times I did more than 2 was by pure chance after all. The balance of the game can become lopsided if the expectation on the player are so high.

>My hunch is that it will add a fixed amount of damage to the player output, so lowering the enemies' hp by a fixed amount would achieve the same effec
Guaranteed damage gives the player a sense of progress and that their actions are having an effect on the game. 

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>It is optimistic to believe a player that don't know anything about the game will do 4 combos regularly, much less 8.

That's very fair, I've been playing this kind of match-3 mechanics for so many years that I can't hope to guess how good an average new player is. If the current custom seeds are doing a poor job as a bridge in difficulty I reckon I will have to think up a more structured one with easier enemy movesets, more movement time and a more generous damage calculation formula.

I was forgetting to reply to this also:

>Clicking an orb and dropping it in the same place counts as a move somehow and ends the turn instead of it cancelling the move altogether. 

I haven't been able to reproduce this bug on mobile nor on browser: There's some browser-only unintended behavior caused by the mouse going out of the screen bounds, which I don't intend to address given that the online version is only temporary, for this DD.

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Weirdly enough I reloaded the page and the bug stoped happening. I tried the game a few more times to try to get better, beat two enemies in a row and my combos improved a bit. I got bodied by the 3 vs 1 fight but thats to be expected.

If you are going to keep posting in the DDs, I recommend you to still support this html version and keep posting it. This is a fun game and it will be cool to watch your progress.

just copy ascension from slay the spire