I just finished and found it fun to play. +Positive points - *great pixel art *level design *good difficulty -Negative points - *It takes a while to see the entire map *Little time to prepare *Continuous waves of enemies *After finishing the game, the other difficulties remained locked (I would like to play the expert difficulty one more time, without having to play the others first ^^) *Fixed units until the end of the level *Only a few enemies dropped money, but if they all dropped it would make it much easier, so the ideal would be to increase the drop chance a little ++ Additions that could improve the experience +A pause button, thus giving you time to analyze the map +An overview of the map, no need to "scroll it" +Having the option to sell or reposition units, as it would help to deal with the third wave better, where, at the end of it, there are no more enemies appearing and those that have already appeared are halfway across the map Sorry for disturbing so much with details and congratulations on making the game!!! ^^