Looks like an early prototype. The wasd worked and double jumping worked. I could not climb the giant wall. The character spins very rapidly which might look strange with actual models. I'd like to see some menus. Look forward to seeing what this becomes.
Viewing post in Cat Game [build 0] jam comments
Thanks for the feedback, yes it's a super early prototype still trying to figure out what engine i want to use.
Currently wall climbing only functions as a jump, so you cant climb the big wall. Im still trying to figure out how im going to implement it but the idea is to have a similar control scheme to catmario in the 3dworld/land games.