Hello!
I’m no expert on running things in Linux, but I found this post on the LemmaSoft Forums that seems to describe a similar issue.
If this works (or doesn’t), please let me know! I’m so sorry you encountered this problem…
Oh god, I just realized my earlier answer contained info from over ten years ago...
Here's a more relevant solution that may help:
https://www.reddit.com/r/RenPy/comments/o4n3xh/renpy_games_crash_on_bootup/
Again, if this works (or doesn’t), please let me know!
It's definitely not the second issue; I've had permissions problems before and the game just won't launch, but it's an easy fix. I'm not sure about the missing dependencies. Sorry I forgot to copy the error text before. Here's what I get running the game in a terminal:
X Error of failed request: BadLength (poly request too large or internal Xlib length error) Major opcode of failed request: 18 (X_ChangeProperty) Serial number of failed request: 371 Current serial number in output stream: 371
And here's the log.txt after force quitting:
Mon Jan 10 18:29:54 2022 Linux-5.4.0-92-generic-x86_64-with-debian-buster-sid Ren'Py 7.5.0.95n Bootstrap to the start of init.init took 0.09s Early init took 0.00s Loader init took 0.02s Loading error handling took 0.02s Loading script took 0.35s Loading save slot metadata. took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 5, 0) Running init code took 0.08s Loading analysis data took 0.04s Analyze and compile ATL took 0.01s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.05s DPI scale factor: 1.000000 Creating interface object took 0.00s Cleaning stores took 0.00s Init translation took 0.08s Build styles took 0.01s Load screen analysis took 0.00s Analyze screens took 0.02s Save screen analysis took 0.05s Prepare screens took 0.11s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Performance test: Interface start took 0.43s Initializing gl2 renderer: primary display bounds: (0, 0, 1920, 1080) swap interval: 1 frames Windowed mode.