Shroom and gloom isn't a very difficult game, but I don't mean that as a negative. It's fun to mess around with the different interactions and see how I can roast these mushrooms the next run without having too much pressure to play optimally all the time. This game has a fun little gimmick and a lot of heart. I'm excited to see that you're still working on it and I'm sure I'll have a blast with all the future builds too.