It's such a devious little puzzle with so many things to solve. I love games like this where it's technically possible to finish in like a minute, but because of how much you have to learn your first playthrough is so much longer.
undeadDreamer
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My initial solution is rather inelegant, but the second one is the strange product of my attempt to optimize for space.
https://imgur.com/a/LSKtTaV
MY HEART. I love this so much. The story is so sweet and I can't articulate how it makes me feel. The way you tie bits of all the lives together... It makes me want to do something similar when I finally get around to writing more. One other thing: good job making me ACTUALLY click the red string. That kind of thing is really easy to do wrong.
Shroom and gloom isn't a very difficult game, but I don't mean that as a negative. It's fun to mess around with the different interactions and see how I can roast these mushrooms the next run without having too much pressure to play optimally all the time. This game has a fun little gimmick and a lot of heart. I'm excited to see that you're still working on it and I'm sure I'll have a blast with all the future builds too.
I thought there was just an early bad end, a late bad end, and an end for both characters. Then I saw that the last ending I got was NUMBER NINE... I'm going to regret this greatly but I'm considering making a flowchart and brute forcing all the endings. I like this game but holy carp it's gonna be hard to find all the endings.