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Absolutely love ramming into everything to deal damage to them before ricocheting to the next lil dude, it's a great concept that I had a ton of fun with and if you wanna take anything from this jam into a future project I'd go with that. 

There was no audio though and the game was very unoptimized (I had lag and my computer's fan was really loud the entire time). There also isn't a lose condition, but that's just pointing it out in case you want one, I personally think having this kinda gameplay in a low-risk environment was actually a really good choice since I can just have the most fun with it.