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(+1)

Great concept and I love how much work you put into making the animations look great! It was sooooo good juicing up all the fruit >=)

The button mashing can get a bit repetitive, especially since the best strategy is just helicoptering the arrow keys. Combos a la Bayonetta or any fighting game would've been nice to have, if not to just break things up a bit and have some sort of skill-based mechanics involved.

Hey, thanks for playing it! Yeah, deeper into the development it became apparent how tiring on the wrists and fingers it can get, but I'd spent so much time on the rest that I hadn't gotten to consider how to improve it.

I had some ideas for potential post-jam mechanics, like the fruit having a chance to dodge if you spam, so if all goes well in the future I can hopefully improve upon that aspect!