Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Fruit PunchrView game page

Smack the daylights out of sentient fruit to make lots of delicious punch! (Warning! Game has flashing colors!)
Submitted by DragonDevDhot — 6 hours, 50 minutes before the deadline
Add to collection

Play game

Fruit Punchr's itch.io page

Results

CriteriaRankScore*Raw Score
Juice#174.0004.000
Visuals#294.0004.000
Audio#483.2863.286
Theme#493.4293.429
Overall#683.1433.143
Fun#972.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

So dumb, but so good !

I love the expressions the fruits have when they get hit ! The gameplay is a bit lacking, but the effort on the juice and the graphics make it interesting to try anyway. Well done !

Submitted(+1)

Really like the art and animation in this -awesome literal juiiiiiceEee! Great job! :D

Submitted(+1)

apple had that smile in it :(

and now that smile is gone

nice game lol

Submitted(+1)

Liked art style and visuals gameplay was a bit lacking, would have been nice if they could block some attacks or something, give poor fruits a chance to fight back.

Submitted(+1)

Poor fruits...they do not deserve this ^^

Submitted(+1)

Superb pixel art and sound effects! The music good repetitive a bit quick.

Submitted(+1)

I never had this much fun punching on fruits and on my keyboard. Very Juica Visuals, especially the fruit sprited!

Good work!

Submitted(+1)

My fingers hurt from playing ^^

Lovely animations on the fruits ! I think adding some timing/reaction mechanics could help with replayability

Submitted(+1)

Great concept and I love how much work you put into making the animations look great! It was sooooo good juicing up all the fruit >=)

The button mashing can get a bit repetitive, especially since the best strategy is just helicoptering the arrow keys. Combos a la Bayonetta or any fighting game would've been nice to have, if not to just break things up a bit and have some sort of skill-based mechanics involved.

Developer

Hey, thanks for playing it! Yeah, deeper into the development it became apparent how tiring on the wrists and fingers it can get, but I'd spent so much time on the rest that I hadn't gotten to consider how to improve it.

I had some ideas for potential post-jam mechanics, like the fruit having a chance to dodge if you spam, so if all goes well in the future I can hopefully improve upon that aspect!