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(+1)

Dang, y'all held nothing back on the production value of this game. Incredible job voice acting and storytelling, I loved every moment of it and that's definitely where you're the strongest at.

The actual mechanics of the game are a bit lackluster though, I could just input 4 propellants and set the angle to 4-5 degrees and beat pretty much anything. There isn't really any challenge, and spinning the wheel to change the firing angle is a bit annoying since it likes to lag behind a bit. It's not totally unsalvagable, but you definitely need to work on the system a bit more. 

The tutorial was also kinda long and drawn out, at least for the pretty simple system you have. Most could've been explained with a blurb or just letting players mess around with the buttons a bit until they hit the dummy. It can be skipped at least, so no real reason to complain about it lol.