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Thank you for playing our game and I appreciate the feedback! Which projectiles were the ones that were easy to trick? Also was it any spot on the map that allowed the player not to get hit by staying still, or was it a specific corner?

It happened in the first phase. I moved around pretty crazily then suddenly stopped at around the middle of the map. Then the enemy kept shooting projectiles in another direction.

So when the enemy was shooting clouds, that was when it was shooting in the other direction? 

Exactly

(+1)

Got it, I've noticed a lot of people pointing out that either that phase was unclear or that it was missing the player. Definetly something to look at and work on. Thanks for your feedback!