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(+1)

Control system took a bit of getting used to but I got the hang of blocking then swinging after a while. You have the basic system in place - needs more realistic castle interior and the guards are a bit repetitive to fight.

Yeah, the character won't move when not clicking ground and that's weird (because of unity's pathfinding). The interiors and guard were going to be more finished but ran out of time. Thanks for the feedback =)