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(+2)

Love the 3D aesthetic you had going on, especially for the enemies and the king!

I wish I had some control over the character from the beginning, and I think the cutscene should've stopped after the waking-up animation. That's not to diminish the quality of the cutscene though, you did a good job on it. 

I also think getting the giant sword was a bit annoying since enemies would just camp that area every time I tried going near it, and since the progress on how much it's extracted goes down over time it never really felt like I had much of a chance to begin with.