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Loving the assets, using many of them in my first major project in Unity. 

I will make note, all the melee swings to the right go the wrong direction. The characters are right handed except for that direction where they swing to the left with their left hand. Showing the final frame for for the left and right sorceress melee swing. Swash does it too.

 

Is this something that you might plan on correcting at some point? Just curious if I'll need to bust out the Aseprite skills lol.

(1 edit) (+1)

Hello there!

Yes, that is actually intentional. When working on low-res sprites I just mirror the left/right frames to save time and to preserve visual clarity. It's something most pixel art games do (even big ones like Megaman, Castlevania, Prince of Persia, Blasphemous..). Otherwise you'd spend a lot more development time working on each frame that has the character wielding or swinging a weapon, and those details are usually overlooked while playing, so it's not worth it. 

Anyway, I'm afraid I don't plan on changing that at the moment, but thanks for asking :)