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Oh, and on a completely separate note, given Iggy is the main way the player experiences and interacts with the world of Our Wonderland, I feel like the more spread-out look of the new game cover, while it does convey the basic ideas behind the characters, doesn't quite fit the game. Despite the book seeming, at the point, like it isn't some Lovecraftian tome like the Necronomicon, I feel like some of the art produced for official Lovecraft video games might provide a good basis for a better cover:

https://www.mobygames.com/images/covers/l/195-call-of-cthulhu-shadow-of-the-comet-dos-front-cover.jpg

https://www.mobygames.com/images/covers/l/26896-prisoner-of-ice-dos-front-cover.jpg

Like, and this is my non-artist, fickle brain kicking into overdrive, I can easily see Iggy with the Book in the center, and the rest of the cast surrounding him, like they come from the Book. For those who've played the game, they'll know the not-Iggy characters don't actually come from the Book, but are, should they so desire, enabled by it. (And yes, I didn't forget the post mentioning Iggy's choice in friends to hang out with will influence his desires. ;) )

(+1)

Oh, yeah, the new cover image! Tbh, I drew it a bit on a whim because it seemed like the old cover image didn't seem to be giving me a whole lot of traction on itch, so I wanted to experiment with something I felt was a bit more dynamic and perhaps eye-catching on the search page. But I will probably continue to keep experimenting with it as I keep working on the game/releasing new arcs. Those are great ideas and references! I hadn't really thought about a Lovecraftian-esque take on it before. That's def something I'll look into when I inevitably redesign it once again and try for something new!! Thank you! :)))