Played through, and it was definitely a delightfully-curious experience. Nice to see some Disco Eylsium-style RPG mechanics.
While it is nice to have a physical version of the Anders Cyclopaedia, I'd much rather have it available in-game. Typical, I know, but not everyone's going to want to print it out when so many other games provide what would've been print-outs in the past in-game - and include notes sections which the player can freely write in.
It would be nice to eventually get gear Ash could use to better analyse the world for when their senses are insufficient, if not outright dangerous or lethal.
Also, I will echo a previous statement of the [REDACTED] getting me when fleeing into the cabin. Given its capabilities per the in-game observations of Ash's fellow lexocologists, it would seem like it'd simply materialize behind Ash again once they fled the cabin - or, perhaps, in front of Ash given the limited lines of sight in the cabin itself - and immediately using its surprise.