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(2 edits) (+1)

This game is brilliant. It looks very complete. I love the art style here.

An important issue is: losing is too easy, and all progress is lost afterwards

Thanks for playing! Losing being too easy and permanent was an intentional design choice, and also one we went with for the historical accuracy element, because in the historical context, most of the combat that happened during this rebellion was decisive. I understand how that as a gameplay element may be frustrating, however.