New this week:
- Now there won't be things extremely close to the starting point when you explore a sector.
- Bullet hell experience: Added enemies that shoot bullets, there are many different types of shooting patterns: single, triple, 8 ways, and more modes coming.
- Enemy bullets can harm you so keep moving to evade them.
- Each biome has its own different type of shooting enemies with different shooting patterns.
- You can kill the shooters from very far away to avoid their bullets, for now, but that should change in future updates since leaving that as it is would make the bullet hell experience useless.
Try it here: https://chrisibarra.itch.io/pec