Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Cool idea, I feel like it's missing something though.  Hitting the enemy and healing yourself is great, but I wonder if you should also take damage when you shoot? That way there's a penalty for missing and a reward for hitting. Could be a pretty cool push and pull!

Thank you for playing my submition and for feedback. You are right, it's missing balancing the game. I've some ideas about to furthur expand upon. Like as you suggest damage if not hit, or can damage in certain range and heal only if get perfect hit. And also can give enemies some of this abilities for making game interesting. I will be working on this in future if I get chance to upgrade it from prototype to a proper game.