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Cool art! Curious to see what you would do with a mechanic like this in the future since it doesn't really seem like there's a way to lose other than not collecting your slimes after.

(+1)

Yeah, currently you just have the grow, shrink and collect mechanic, but I want to have different size enemies which will do more damage to you (so not worth taking on early) and smaller enemies give you less size (so not worth taking on late)