thanks for playing and feedback !
If you shoot arrows too fast, it seems they collide with each other and get destroyed before reaching ennemies.
I think I should say it's a neither a bug nor feature basically when I adding firerate it's broke the mechanism of charging XD ! So instead of wasting time on this I decided just to destroy when it collide with other arrow which prevent user to spamming mouse clicks but now I recently fixed it and add firerate but I didn't upload the changes now !
Keeping an arrow charged without firing it can be used as a kind of melee attack, which makes the player almost invincible
I don't what should I do with this feature XD I never code something like this and I think it's basically a bug but now it's become a feature I think I should keep the feature but decrease amount of damage given to enemy in this state or give some damage to player if he do this because fired charged arrow if explode near the player it give some damage to player too .
Afterall I will fix all of this in upcoming updates!