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(1 edit)

if you have thousands of players (say you have 10000s of players => The yield can be significant enough to continue long-term development of the game and reward users )

(+4)

Eh... that sounds basically like playing the stock market on top of playing the game.  Speaking for myself, I don't really want to do that.

At any rate, this kind of blockchain yielding or mining or whatever has priced me out of the GPU market for the past five years.  Irrespective of what it means for game design, it's been a disaster for gaming.

yield is yield (the term is different from investing). Yield is typically fixed rate. And I don't think anyone really mines these days. Unless you were there when the protocol was in its infancy.