Thank you for playing, friend.
-Yep, the spotlight for the flashlight is set to Render Mode: Not Important and the shadows are turned off. Simple fix, thanks for pointing it out!
-This happens because of the execution order in the arrow script. Also an easy fix, I think.
-I've had this happen to me too and just ignored it, lol. The rotating planks will be inaccessible while the totem head is still active.
-The UI inputs will be completely overhauled next because it is just atrocious. I'm using Unity 2017.1, so it's even worse that I can't take advantage of the new system.
-That's strange because the text wraps perfectly fine for me. I tested it on my main rig, my toaster, and my wife's toaster. I'll look into it, though!
-I'm using a fixed joint for all the interactive pickups and I'm not even sure how to fix the wonky handling at this point. I've tried fiddling with every setting and read the crappy documentation many times. This should be a priority, but I'm too frustrated at it to make it one, lol.
I'm glad you enjoyed it! My long-term goal is for everything and more to be interactive in the player's home world, as well as adding several different islands, each with their own unique theme. Give me five more years and I'll be done, lol.
Again, thank you for testing it out and leaving such valuable feedback! I greatly appreciate it.