Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Note 1: Headers for your sections. Text the same size as the body is easy to miss.

Note 2: No clear direction on what is happening or what to do. What the heck are water and rations for? 

Note 3: I went diving into the code, discovered there was, indeed, more game, but no clue about when it was coming, how to unlock it, and no sign of it ahead of time.

Note 4: Okay, so after a certain number of days pass, then it progresses. You should put some sort of note in there for players, or make the time for it to unlock sooner - perhaps an upgrade to get you more time ahead of this part?

Also, many many spelling errors.

(-2)

Finished the game. Once I got to the actual game loop, it was rather fun. 

Clean up your UI, and correct all those spelling errors. And grammatical mistakes; lots of run-on sentences. 

(+1)

The Spelling Errors are literally part of the game, if you watch carefully more errors appear more times you loop yourself, as he says his brain is getting messed up, that's why he suddenly SHOUTS things as he is like Austin Powers and CAN'T CONTROL THE volume of his VOICE!

I think I looped exactly three times so did not get any of that.

(+1)

3 loops is enough to get random typos, screaming, and glitched-out sentences. They're intentional, but this is good feedback - they need to be unmistakably intentional. Lots of ways to go there.