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(+1)

Dear waygone,

Your game  took me 10 solid minutes and was more difficult to play than my own game was to develop. 

Joke's aside this game was super fun and unique. The premise was simple and intuitive. 

Good job :)

My only complaint was that I had absolutely NO IDEA where to go. I understand that it is hard to notice this in playtesting, given that you knew the layout of everything.

btw I saw that the guy below me wrote about the white lines between the tiles. This can be fixed by making a sprite material with pixel perfect checked, and asigning it to any sprites you wish.

Thank you!

Yes, I should have made it more understandable. Someone told me the same thing in the last jam I participated, I'm going to try to keep updating it and improve the gameplay.

And thanks for the tiles advice, I had played too much that I just didn't notice.