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PyroHazard

18
Posts
2
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1
Following
A member registered Jan 29, 2021 · View creator page →

Creator of

Recent community posts

Super fun game

This is a sick idea. Love the game. The only thing is the combat feels a little stiff. I don't really like getting stuck into a swing animation like that. Otherwise awesom

Dude this game scared the shit out of me. Do not regret playing 69/70

Was excited to play this from what I saw on the server. Looks like we both went for falling through the sky. I love the effect of the random objects in the background. If we were ever to worked together, your backgrounds + my clouds would make the ultimate falling experience ;p

This game was very fun, although a bit challenging. Tiny bit of advice: add a bounding box so the player can't just exit the screen.

Gameplay lives up to the legendary name of 'Space Balls'. Cool graphics and the explosion sound tickles my ear in a satisfying way.

I actually really liked the artstyle. I urge you to keep more games like these!

This game is absolute fire! Super good art, particles, polish...etc. Quite brave to go for what I presume is URP but very well executed. Good Job :)

Fun game. Absolutely love the artstyle, although it can be a bit hard on the eyes. Player is very fast, which makes the game increadibly difficult, although it has its charm.  I really enjoyed playing this game. I will let you know if I finish the final level :)

Fun game. Are you aware you can go off the edge of the screen? haha.

Very fun game with an great concept. I really enjoyed this. The levels were well designed although I'm 99% I that most of my solutions were not what was intended :p

One thing I noticed for some levels if that you could move the conveyors while the robots were going, which allowed my to just bounce the robots into the basket.

Art looks super good btw

It works for me :)

Dear waygone,

Your game  took me 10 solid minutes and was more difficult to play than my own game was to develop. 

Joke's aside this game was super fun and unique. The premise was simple and intuitive. 

Good job :)

My only complaint was that I had absolutely NO IDEA where to go. I understand that it is hard to notice this in playtesting, given that you knew the layout of everything.

btw I saw that the guy below me wrote about the white lines between the tiles. This can be fixed by making a sprite material with pixel perfect checked, and asigning it to any sprites you wish.

Yes I was also wondering this; Completing the game and then unlocking new weapons or abilities to complete again.

I absolutely noticed this problem as well, as pressing that one key can be very difficult. Perhaps I will be reducing it to 0 CNTRL in the future. Good feedback!

Thanks for playing my game and for the feedback! I hope one day you'll be able to pass that area ;)

A very cool take on the theme! The controls seem very difficult at the start (took me quite a few tried to finish the game), but once you get the hang of it, it's fun to try and land on the correct platforms without overshooting. The music is definately anxiety enducing and the message is interesting. Good job :)

Thank you very much, your feedback means a lot to me! I agree that it has some potential and I may look into the project again in the future. I wanted to go for relaxing jazz or something like that, but I unfortunatley ran out of time. Thanks for leaving a comment, I'll make sure to check out your game as well!