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[February 4, 2021, 11:09 PM - v0.0.6]

More free DLC for Battery Chad Builder 2: Topdown Tileset!

This is officially the biggest Battery Chad Builder 2 update ever! Read all about it.

Hello all!! HUGE update this time around, I can't wait to share with you what's new in "Battery Chad Builder 2: Topdown Tileset"! First, I'll list off some smaller changes.

  • Fixed glitch where Mailboss would save as Big Boy
  • Chad's sprite will now appear upside-down if a Gravity Switch is active
  • Improved some item pages with more accurate item descriptions
  • Reorganized some categories in the item selection menu

Alright, now into the fully fledged additions!

Added Inspection Mode!

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Returning from the original "Battery Chad Builder" game is Inspection Mode! Now when playing a level, there will be a new option alongside the Retry button when hovering the mouse to the top of the screen! This button will appear as a magnifying glass, and when clicked, the player will enter Inspection Mode. While in Inspection Mode, this magnifying glass will follow the mouse cursor. The player can hover the magnifying glass over objects in the level to see and read their item page! To exit Inspection Mode, the player can simply click the magnifying glass again.

Added Lenslooker!

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Returning from the original "Battery Chad Builder" game is Lenslooker! This sleepy camera will usually be snoozing on the job, looking away from Chad- but watch out! When you see him peak his eye open, that's your cue to STOP MOVING CHAD! Shortly after, Lenslooker will turn around with his eyes fully open. While his eyes are open, if he sees Chad move, he'll notice Chad, and begin raining a storm of projectiles on Chad! But if you wait long enough, he'll just go back to sleep.

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Added Poison Blood!

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Returning from the original "Battery Chad Builder" game is Poison Blood! This deadly substance will sit in a puddle on the ground. On its own, this object cannot hurt Chad. However- if it is next to a solid block, than said block will become an instant death tile for Chad! Be careful!

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Added Static-Shock Pill!

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This new power pill will return Chad's shock attack to the behaviour it had in the original "Battery Chad Builder" game! When this pill is active, Chad's shock attack will not shoot forward as a projectile, but will instead act as a melee attack.

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Added Redbird!

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This new winged friend of Chad's is just like Bluebird! Except when Redbird is following Chad, instead of walking through walls, Chad will gain a speed boost!

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Added Charge Block!

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This block starts empty, with no charge in it at all! However, if Chad shocks it, he can charge it one section at a time! The only downside is, every time Chad charges this block, it will take one health away from him. If Chad can charge this block to full, it will be able to signal blocks around it!

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Added Goldengate!

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This block is usually a solid collision that Chad cannot pass through! However, it will disappear when signalled by a signaller!

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Added Autosignal!

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Once this tile is loaded in, it will automatically send a signal to any block it's next to, and then disappear! It cannot be used again after it sends the signal. Its alternate form will not disappear, and will send a signal each time it's loaded back on-screen.

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Added Disc Von Doom!

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Returning from the original "Battery Chad Builder" game is Disc Von Doom! This demented disc-player will wander the edge of the screen, occasionally shooting disc projectiles, which will home in on Chad! However, if Chad can use his shock attack on the disc before it touches him, than the disc will instead home back in on Disc Von Doom and damage him!

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Added Dressguard!

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Returning from the original "Battery Chad Builder" game is Dressguard! This devious dresser will pace back and fourth, and Chad can damage her with his shock attack! However- occasionally, Dressguard will shoot articles of clothing at Chad! Tight articles of clothing. If Chad touches these clothes, he'll be stunned from movement until they despawn! While Chad is stunned, Dressguard will teleport to different sides of the screen! However, Chad can shoot these clothes with his shock attack, and he can also avoid being stunned if he is idling.

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And there's more on the way!

This update is HUGE! For one, as of this update, Battery Chad Builder 2 officially has most all of the items that did not carry over from the original Battery Chad Builder game. Lenslooker being in the game is very welcome, as he was always planned for the game, but ended up being cut because I couldn't figure out how to make his sprite work from a topdown perspective (in this update, I just ended up reworking the original sprite). He will function in this game almost exactly as he did in the original Battery Chad Builder game- albeit, with the bullet stream being a little slower, to compensate for the slower movement speed in this game.

And hey- let's welcome Disc Von Doom and Dressguard to the Battery Chad Builder 2 family! With their addition in this update, every single boss enemy from the original Battery Chad Builder game is now officially in the sequel, and the total boss count has been brought to eight! When the game launched, the thing I was by far the most dissatisfied with was the variety of bosses. There were only three bosses at launch (Sinkautro, Blackout and Vroom Vroom). I just wasn't sure how to translate all the bosses from the first game into a topdown setting. But now that number has more than doubled- and to boot, I was able to rework each and every boss from the first game to fit this one! I feel super proud and accomplished of how the bosses have evolved in this game, and I'm nothing short of ecstatic that every Battery Chad character is now present in this game.

Of course, there are also many original additions with this update. For example: the Static-Shock Pill will allow those who prefer the melee-style shocking of the first game to build their ultimate level! Of course, the Charge Block will add many interesting possibilities for puzzles and quests. The Goldengate will also allow for many incredible possibilities for how a player can progress in a level! The Autosignal finally allows for something to be automatically triggered without help from Chad or anyone else! For example, you can now have a level where, from the get-go, a Gravity Switch is active, and Chad can't change it back! And who could forget, Redbird- an official follow up to the Bluebird mechanic! This new feature will surely allow for cool levels, and also does a great job expanding the Battery Chad universe!

And lastly, Inspection Mode is the cherry on top of this beautiful DLC cake. Something that I always knew could be added to this game and work essentially the exact same as in the first game, but that I just never got around to actually adding. I finally pulled up my bootstraps and made it happen, and just like in the first game, I believe it will go a long way for new players who are confused by the mechanics in the game!

So, with all these additions, I'm officially milked for ideas! Aside from campaign modes, I have no idea what else I'll be able to add to this game. But one thing's for sure- whatever it is, it's gonna be shockingly spectacular! So, stay tuned, and remember- Shock the world!