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I personally don't see how this would work in an actual game. It seems to remove challenge and strategy, not add it. 

(1 edit)

Yes it's not what you can put in an actual game but in game we can give same ability to enemies or a cooldown or disadvantage for using ability. That way game can be balanced and challanges can be made. And there will be responsive enemies ofcourse, not static like this prototype. I've some ideas about it and also got really nice suggestions from other jammers , So It can be better in future upgrades I guess. Thank You.