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Nice! I like the name especially. How oriented is it going to be around strategy? And if the RPG elements don't come out well, than maybe you could convert it to a fantasy RTS (Real Time Strategy) game.

(+1)

Thanks! The strategy is supposed to be on a micro scale, such as positioning and thinking who to attack, as well as large scale strategy, since you constantly get new units and you have to think about your team composition.

Nice, sounds like an interesting project. Thanks for the feedback on my devlog btw