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Loved the atmosphere! There was always this uncertainty of whether or not whatever was outside the bunker was going to break in or not, which made for very tense feelings. I really enjoyed the simplicity of the gameplay too—in horror games, feeling stuck on a puzzle or something really breaks immersion in my opinion.

My only qualm is that the endings feel like they could've been more fleshed out. Like, the endings feel a little too simple (unless you were going for simple endings so the player has to interpret what happens?).

Overall, great job! Looking forward to whatever new games you'll release :)

Thanks for playing! That's definitely a fair criticism. I wanted to leave them open-ended, but I can understand how they might feel a bit anticlimactic. Something to think about for next time c: