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(+1)

Thank you!

I'm testing out lowering the rate food decreases from .5/turn to .25. Might lower some of the food that items give though. 

I don't want the game to come to the point where the best strategy is always to fight every single enemy then rest to full HP, but I think it's pretty far away from that being possible. Especially in the later stages.

It looks like there's a bug in that screenshot. I've seen it happen when I recompile the game in the editor.