Z to confirm, X to cancel in the combat menus, WASD or Up,Left,Down,Right arrow keys to move. The only version I was able to test and know works is the Windows version. Worked on this until I ran out of time, but here were some intentions for the project:
- The tiles adjacent to rocks are meant to draw from a different set of encounters
- Other hazardous tile types such as whirlpools and haunted shipwrecks that would have also drawn from a different set of encounters each
- Multiple levels, with each one introducing new or more of a more complex/difficult tile type
- Some use for gold to repair ship or upgrade weapons