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I don't feel like the gameplay was any different than if I could have controlled the units directly. The idea makes me think of games like dwarf fortess or banished though - would be interesting to see a combat-focused game with these kind of mechanics

Yeah I had a few different unit type in mind maybe having upgrades as well but I didn't have any time to make more "strategic" hope I can revisit this idea down the road and see if I could add more depth. Thanks for the feedback