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I love the art and animation! I had some trouble with objects blocking the way down, but luckily the NPCs eventually pushed them out o the way. Barreling through the office like a madman really created some funny moments where co-workers went flying across the screen. That said, I found it oddly relatable haha. I'm actually impressed that the levels are procedural - the layout, enemy placements, and items all felt like they made a lot of sense. Congrats on making this!

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Thanks A lot :)

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Yeah, I know that the object block way down is problem sometimes, but when the object flying everywhere and killing enemies became like the core mechanic it was like impossible to fix it anymore (other than making the objects move always like they were in ice, and it worked to some degree because before it was like impossible to not get stuck, but it's not perfect).