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Wow, what a great game. First off, presentation is enjoyable, with nice art & music. The procedural generation is varied & organic, & I couldn't even tell how you did it, which is a good sign. The enemy types are varied enough to where they don't get stale, but there isn't too many to learn either. Also, the boss fight at the end was very unexpected.

I noticed that whenever you transition between floors, the music bugs out. I also noticed it happen a couple times when a room was entered too. The boss fight at the end was in my opinion too difficult, as if you die to it, you have to do all 6 floors over again, which isn't very fun.

Overall, excellent job!

(+1)

Yeah, the organic generation wasn't very optimized, so it has some trouble running on the web. And I guess the roguelike aspect of it makes it incredibly difficult, as all progression had to be ended when you died (this is why I prefer roguelites over this). I'm glad that you took the time to get to the last level, though!