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This isn't bad haha. I like the mechanics of dashing to restore jumps - it has a nice risk-reward element. I can even seen potential speedruns with this.

I also like the procedural platforms. They never really felt unfair, and the only time I didn't have a chance was when I was already dashing at full speed - so it was my fault anyway.

One thing I noticed is that you don't have to hop smaller gams, since the player doesn't fall fast enough to go down them, but that could be intentional. 

Oh, and the description's storyline for the theme is perfect.

Great job!