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This game is certainly kind of minimal right now, but there is one thing I really like: the way the cannonball shooting works. The sound effect, plus the up-and-down parabola, plus the splash at the end--it all feels very powerful, and it feels even better to actually land a shot on an enemy because it's more involved than just clicking in their general direction.

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Thanks very much for playing and for your comment of course. 

Thanks very much - it was a bit of a rush to actually get the enemy shooting mechanic working in the end - wanted to work more on the game but just didn't have the time. Thanks for your lovely feedback :)