I think this was your very first game, in case kudos! Making a game itself is a big achievement and hats off to your for that.
Firstly, I do like the idea behind the game and the visuals were very nice and futuristic. Even the sound design matched the futuristic visuals. And loved the barrel-rolls!
But there are some critique/feedback that I do have of the game. Firstly the controls were confusing. I did not realize I had to use a mouse to control the jet. I think adding a small tutorial screen showing the controls would be beneficial. I also thought that the sensitivity of the mouse was a bit too much making it slightly difficult to control - and i tried playing with the keyboard but i found that to be a very very difficult experience - and since this is meant to be a hyper-casual - the controls should be simple and easy to understand.
Secondly, I felt like the jet was a bit slow so the pace of the game could be upped a little more.
Thirdly, from your lore i get where the food element is coming from, but I feel like the gameplay should be more based around food. Right now I'd classify this as a flying game rather than a food game [and the jam was about making a food game]. So, as important as it is to include the theme in your lore, also show it more in the gameplay itself.
But regardless, this was just feedback. I still believe that if you fine tune the game, it can become really really good. There's an android game called Race The Sun that had similar mechanics as your game, I'd recommend checking that out. Overall good job!