Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The concept is prettu fyn and I liek the fact that you have to manage the resources quite closely. However, I feel like you should have explained the % of winning more since it can have so much impact of you dying or not.

(+1)

I see, I thought I explained decently. Battles are basically like pulling straws. You get as many "straws" (aka chances to win) as you have mercenaries, and the enemy gets as many "straws" as they have mercenaries. So if you have 8 mercs and the enemy has 2 mercs, you have an 8 out of 10 chance to win.

English is not my first language, so I understand if I didn't explain it well enough. How should I have explained it in the game instead?

ah no, now that you explained it liek this, I understand it perfectly!