Thanks, that means a lot. We were really fond of the concept initially too but later in development it was hard to tell if it was as cool as we thought after the initial spark cooled down. It's nice to hear people liking it.
I found the glitch too while playtesting earlier today where the inventory UI isn't updated when you die. Supposedly you were supposed to lose all items and it just slipped pass our testing. Frustrating, but I'll have to live with it :')