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The graphics here are really nice and clean, and the sound design augments that well. I'm not quite sure how to effectively control where the fish go, as it seems like the only way to get them to move more than one space is to quickly wiggle the hook around. But, that fast and chaotic mouse motion definitely makes this feel like a fishing game, and it's cool that that strategy is not an explicit requirement of the game, but more an emergent property of the rules.