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A jam submission

Sea'Cret WatersView game page

Submitted by DevMele — 3 hours, 27 minutes before the deadline
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Sea'Cret Waters's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#163.7434.100
Controls#213.4693.800
Graphics#243.3783.700
Fun#283.1953.500
Overall#333.2733.586
Accessibility#402.8303.100
Audio#562.7393.000
Theme#663.5603.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.4.0

Wildcards Used
Sound Of Y'all, Fishy Business, It's treeson then

Game Description
Embark with Enrico for a deep sea fishing session.

How does your game tie into the theme?
The game takes place in the ocean.

Source(s)
N/A

Discord Username
blooue635#0713, pixelsoba#0001

Participation Level (GWJ Only)
It's the first one

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Comments

Submitted

Very cool idea! The way you worked with the fishing hook and the puzzle mechanic was very clever, however I do think it is counterintuitive to the average player. It took me a bit to figure out how the hook actually worked and what it did with the fish, I think describing it as "swapping" in the instructions may be a little clearer, but I was able to eventually figure it out. I also wasn't entirely sure how the fish were collected, as I kept trying to put my hook on top of the fish and that doubly confused me because that would move the fish. Once I figured it out though, it was super fun! Great visuals, very charming!

Nice work :D

Submitted

This was a great game. I had to read the instructions and play a couple of times but once I understood them I found the game captivating. Well done!

Submitted

I was totally not expecting a puzzle game at first, but it was super well executed! the time limit with the way you move the fish with the combo potential made for a really fun experience!

Submitted(+1)

The graphics here are really nice and clean, and the sound design augments that well. I'm not quite sure how to effectively control where the fish go, as it seems like the only way to get them to move more than one space is to quickly wiggle the hook around. But, that fast and chaotic mouse motion definitely makes this feel like a fishing game, and it's cool that that strategy is not an explicit requirement of the game, but more an emergent property of the rules.

Submitted

Good game with interesting mechanics. Really liked the feel of the game created by the background music, art and quotes. Overall a very good execution of a fishing themed game.

Submitted

Interesting and fun puzzle idea. Good job on your first jam entry!