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(+1)

Great idea! Restrictive, but not to the point that it gets boring. I also like your risk vs reward structure. As you have to "pull" your enemies to the center to be able to shoot them. Just maybe add a timer at the start of each round so that you don't randomly get hit.

(1 edit)

You shouldn't be able to get randomly hit as they spawn at least 64 pixels away from you (about 4 times the player) 

Yeah, I noticed that. It's probably just me being totally bad at your game, but those 64 pixels are like 0.5 seconds of player movement, which means that you can easily move into them.

Deleted 6 years ago