Cool concept. I felt like I was just randomly selecting players at the beginning, but in the end I managed to get 3 stars pretty consistently.
mde
Creator of
Recent community posts
Fun concept. At the beginning I was way to overwhelmed with the controls, but I got the hang of it. Though I'm not sure if there really is a high "skill ceiling" as I didn't manage to get much better than "intelligent spamming" xD.
It feels a bit weird that you loose with a lot of balls still on screen (which is atypical both for pinball and breakout). I would suggest maybe changing how lives work so balls gradually get less and you loose when you loose your last ball.
Other than that great game. Thank you for creating it!
Well made game! The bosses fight patterns are hard at first, but not unfair. If you played perfectly you could dodge every attack. What made the fight a bit hard for me was the unusal controls (most players - me included - are used to WASD controls) which took some time to get used to. Other than that well done!
You managed to use the idea of limited input quite well. Althoug you could not see much there were enough ways to figure out the shape of the level. The levels got harder, but not to a point where it felt unfair. It would have been nice to see the whole level once you managed to get to the goal, but otherwise perfect game!
I loved the atmosphere in your game, quite calm and still scary. I especially liked how in the last level you didn't show the positions of the shrines, so you had to kind of trust the paths. The tutorial could have been shown a little bit longer. I had to restart the game because I couldn't read all of it that fast.
Nice premise and good story writing! The game is quite short, even if you explore all the options, but I guess there is only so much one person can do in 48h... One thing I noticed: you can't interact with the gun. Is that supposed to happen? Also the game window on your page is to small and by default you can't see the whole game.
Unfortunately I can't remember which exact words I tried... What I found hard was that there was always only exactly one solution to each level (I think). It's also not too obvious what your objective is in each of the levels. But those are just minor details and I enjoyed your game despite them.
Edit: I replayed it and the actions that didn't work were mostly with very generic words like "get" and "use".